Fragen von obervet03
Verfasst: Mi 20. Feb 2013, 20:19
obervet03 hat mir per PM einige Fragen zum Regelwerk gestellt.
Ich bin grade dabei diese bei CarcC zu posten.
Doch Euch schicke ich sie mal ohne meine teilweise erfolglosen Antworten.
Ich habe die Fragen bis jetzt noch nicht ins Deutsche übersetzt - also alles in Englisch.
Hier sind die Fragen:
1. Can the mayor be a flier?
The rules state that the mayor can only be played to a city, so it seems like
playing him to the wings would be illegal. However, the placement on the wings is only temporary, so
ultimately he could end up on a city. Of course, if he ended on a tile that only had a road, it would force an
illegal placement. So maybe it would be best if the mayor cannot be a flier.
2. Can a flier land on a magic portal?
A magic portal isn’t specifically listed in the rules of the flier, but it is counted as a feature
(as stated in a recent clarification for the Phantom).
Is a magic portal ever considered completed?
3. What are the actual rules for the Wheel of Fortune Famine sector? A previous clarification said that the
statement “in the same way as farms are scored at final scoring” means that a majority of farmers is required.
However, it seems like this is the opposite of the Tax sector, where a majority is NOT required to get the
points for knights. Plus, the rule says that the player scores “for each of his FARMERS,” not each farm. It
seems like each farmer should score points, and that the “end of game” comment should mean that bonuses are
given for pigs, castles, etc. (NOT that a majority is required).
4. In the Ferries, I have interpreted that a ferry can only be moved if a new tile is placed and the wooden
ferry itself is a part of that road (and the first ferry along that road). In other words, if the road that
was just extended ends at the lake, and the ferry piece is connecting two of the OTHER segments, the ferry
CANNOT be moved. Is this correct? Or can the ferry be moved when ANY of the road segments on that lake are
extended?
5. When playing with the Robbers, what happens if multiple features are completed at the same time? The way it
is currently written in the CAR Order of Play (and similar to the way the Messages are played), each feature
is scored individually, and the active player gets to choose which feature is scored first. Thus, the active
player could choose to score the highest-value feature first (if it’s his own robber that will be getting
points) or the lowest-value feature first (if an opponent’s robber will be getting points), so the robber only
gets half the points of ONE feature. Is this correct, or does the robber get half of the points of ALL
features scored on that turn (that belong to the appropriate counting follower)?
Ich bin grade dabei diese bei CarcC zu posten.
Doch Euch schicke ich sie mal ohne meine teilweise erfolglosen Antworten.
Ich habe die Fragen bis jetzt noch nicht ins Deutsche übersetzt - also alles in Englisch.
Hier sind die Fragen:
1. Can the mayor be a flier?
The rules state that the mayor can only be played to a city, so it seems like
playing him to the wings would be illegal. However, the placement on the wings is only temporary, so
ultimately he could end up on a city. Of course, if he ended on a tile that only had a road, it would force an
illegal placement. So maybe it would be best if the mayor cannot be a flier.
2. Can a flier land on a magic portal?
A magic portal isn’t specifically listed in the rules of the flier, but it is counted as a feature
(as stated in a recent clarification for the Phantom).
Is a magic portal ever considered completed?
3. What are the actual rules for the Wheel of Fortune Famine sector? A previous clarification said that the
statement “in the same way as farms are scored at final scoring” means that a majority of farmers is required.
However, it seems like this is the opposite of the Tax sector, where a majority is NOT required to get the
points for knights. Plus, the rule says that the player scores “for each of his FARMERS,” not each farm. It
seems like each farmer should score points, and that the “end of game” comment should mean that bonuses are
given for pigs, castles, etc. (NOT that a majority is required).
4. In the Ferries, I have interpreted that a ferry can only be moved if a new tile is placed and the wooden
ferry itself is a part of that road (and the first ferry along that road). In other words, if the road that
was just extended ends at the lake, and the ferry piece is connecting two of the OTHER segments, the ferry
CANNOT be moved. Is this correct? Or can the ferry be moved when ANY of the road segments on that lake are
extended?
5. When playing with the Robbers, what happens if multiple features are completed at the same time? The way it
is currently written in the CAR Order of Play (and similar to the way the Messages are played), each feature
is scored individually, and the active player gets to choose which feature is scored first. Thus, the active
player could choose to score the highest-value feature first (if it’s his own robber that will be getting
points) or the lowest-value feature first (if an opponent’s robber will be getting points), so the robber only
gets half the points of ONE feature. Is this correct, or does the robber get half of the points of ALL
features scored on that turn (that belong to the appropriate counting follower)?